This originally began as an entry in the DB Retro competition. Pretty straight forward robot shooter switching on the fly between 2D and 3D gameplay. Got as far as producing some models, texture animating them, and developing a basic maze builder program. Also, goofed around with a taunting betwixt-level robot commander (like the dude in "Space Fury" but with a more South Park dialogue). I had actually begun work on this as a Dalek Berzerk in 3D for a possible Tardis game cabinet (to play most of the Dr. Who software and shareware).


Here's some demos of the game.

Saucer
Robot
Maze
Attract Mode

© Rogue Synapse